Artisans, while often either part of the commonwealth or nobility, are considered a class of their own due to their highly specialized (and highly demanded) skills that also produce a large portion of Ehrdi's jobs and economy. Artisans craft creations of great beauty, but often also with a practical purpose. There are numerous types of artisans out there, from candlemakers to shoemakers, but only the most distinct/common are listed in detail here.
Smiths work with various metals to create many useful weapons, tools, armor, and other such objects. Many smiths familiarize themselves with general smithwork, even if they choose to specialize in a certain kind of field of work. Blacksmiths choose to keep their course generalized, but other smiths decide to keep their craft to one area, perfecting it. Such examples are weaponsmiths and armorers.
Carpenters craft furniture, wooden utensils and tools, houses, wagons, and virtually anything else made of wood are crafted by carpenters. Theirs is a highly valued and demanded occupation, even for artisans. Therefore, even the poorest carpenters often earn a decent enough living to support themselves and their families without much struggle.
While they don't often produce tangible works of art, bards still serve an important purpose. They are the keepers of history and legend in their cultures, often through poetry and music. They can be found in every society in Ehrdi, though their importance and place in life vary from nation to nation; in Illph tribes, for instance, bards are often elders that use more oral than written history to keep their culture alive and find a station in life close to that of a chief's, whereas a Drude bard uses more books and songs to weave his stories, and while popular among the nobility, is often of a lower or middle-class rank. Some sing their songs for a small fee, while other bards will gladly speak for free.
Tailors design and craft clothing, and are found both among the commonfolk and the nobility. They use a wide variety of materials, ranging from deerskin to fine silk, depending on the region, demand, and resources available. In more tribal areas, there are often fewer folk that specialize in tailoring exclusively; many folk instead make their own clothes, or the women of their clan and family do it for them.